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1. Deimos: The Ugly Duckling - in Ships and Modules [original thread]
The deimos needs more speed!!! :-/ it's so close to being fixed. not overpowered. not a pwn mobile. FIXED.
- by Cyrus XII - at 2007.05.04 04:52:00
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2. Dreadnaughts and carriers - in Ships and Modules [original thread]
Originally by: j0sephine Edited by: j0sephine on 16/01/2005 17:01:35 "Has anyone got pictures or stats of these ships?" Dreadnaught Carrier (launching the ultra-heavy drone) SCORE! :) - You will miss 100% of the shots you ...
- by Cyrus XII - at 2005.01.17 05:07:00
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3. Ok as everyone else is doing it, I call for a NERF - in Ships and Modules [original thread]
I disagree with this post. WCS's are excellent! How else should the traveler like myself get past these disgusting and unexpected gate camps? I often fit my Punisher, a frigate, with 4 WCS's to go through 0.0 and it works great, but I cannot mou...
- by Cyrus XII - at 2005.01.15 14:33:00
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4. UNGIMP GALLENTE BSHIPS !!! - in Ships and Modules [original thread]
signed. - You will miss 100% of the shots you do not take.
- by Cyrus XII - at 2005.01.12 23:01:00
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5. Taranis: Hypothetical Beast? - in Ships and Modules [original thread]
Ahh.. I see. I wasn't sure how the percentages stacked. And I had asked some others on the ammo-dmg issue. I'll spread the word. Still good damage though. heh, 15k was too sick to be true. Thanks for your help guys! - You will miss 100% of the s...
- by Cyrus XII - at 2005.01.04 01:44:00
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6. Taranis: Hypothetical Beast? - in Ships and Modules [original thread]
Originally by: Buraken Gunner 2% Rapid Firing 5% -- Could someone to the same calc but with a Crusader using 4 Dual light pulse laser II's? :) Copied and pasted from the Rapid Fire Skill description: "Skill at fast turret firing. +4...
- by Cyrus XII - at 2005.01.02 19:39:00
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7. Taranis: Hypothetical Beast? - in Ships and Modules [original thread]
Edited by: Cyrus XII on 02/01/2005 19:08:41 I'm only showing bases. When you take into consideration resitances and such, there are a lot of variations. The reason I applied the Gunnery skill to the rate of fire was because it read almost ide...
- by Cyrus XII - at 2005.01.02 19:08:00
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8. Taranis: Hypothetical Beast? - in Ships and Modules [original thread]
Edited by: Cyrus XII on 02/01/2005 19:00:14 Originally by: Sphalerite Edited by: Sphalerite on 02/01/2005 18:41:49 You're math is formatted oddly, but with my skills that are similar to that, I get a damage mod on a T2 Neutron of a...
- by Cyrus XII - at 2005.01.02 18:55:00
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9. Taranis: Hypothetical Beast? - in Ships and Modules [original thread]
Ok, so I got to punching some figures and the damage output I've calculated for the Taranis is simply outstanding. I've posted all my work and figures so that you can follow along and perhaps help me correct any mistakes I've made. I'm not sure if...
- by Cyrus XII - at 2005.01.02 18:19:00
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10. Balthial's Blasterax Testing Results Part I - in Ships and Modules [original thread]
Wow... this is kind of neat... How about 150mm Rails in place of the blasters? This give you better range, less pg usage, greater damage multiplier, greater ROF, less energy cost, but a slower tracking. I'm interested how a good named 150mm would ...
- by Cyrus XII - at 2004.12.27 04:26:00
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11. Balthial's Blasterax Testing Results Part I - in Ships and Modules [original thread]
Wow... this is kind of neat... How about 150mm Rails in place of the blasters? This give you better range, less pg usage, greater damage multiplier, greater ROF, less energy cost, but a slower tracking. I'm interested how a good named 150mm would ...
- by Cyrus XII - at 2004.12.27 04:26:00
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12. Megathron: How to beat the tanks of Caldari and Amarr - in Ships and Modules [original thread]
Originally by: Fire Hawk Edited by: Fire Hawk on 23/12/2004 20:27:05 Edited by: Fire Hawk on 23/12/2004 20:26:27 My 1on1 thron setup is : - 3x Mega Modal Neutron's (Antimatter or Ura) - 2x Mega Modal Ion's - 2x Cruise Arba's (FoF ...
- by Cyrus XII - at 2004.12.25 21:34:00
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13. Megathron: How to beat the tanks of Caldari and Amarr - in Ships and Modules [original thread]
Originally by: Fire Hawk Edited by: Fire Hawk on 23/12/2004 20:27:05 Edited by: Fire Hawk on 23/12/2004 20:26:27 My 1on1 thron setup is : - 3x Mega Modal Neutron's (Antimatter or Ura) - 2x Mega Modal Ion's - 2x Cruise Arba's (FoF ...
- by Cyrus XII - at 2004.12.25 21:34:00
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14. Balthial's Blasterax Testing Results Part I - in Ships and Modules [original thread]
Hnmn... figured I'd share my experiences rather than my logistics. I'm a newb. Simnple as that. I read this thread in high hopes of fitting my thorax to the best of it's abilities, and I have, even with my limited skill points. I can easily take...
- by Cyrus XII - at 2004.12.23 08:30:00
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15. Balthial's Blasterax Testing Results Part I - in Ships and Modules [original thread]
Hnmn... figured I'd share my experiences rather than my logistics. I'm a newb. Simnple as that. I read this thread in high hopes of fitting my thorax to the best of it's abilities, and I have, even with my limited skill points. I can easily take...
- by Cyrus XII - at 2004.12.23 08:30:00
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16. LiF Boosters vs. 10MN mwd - in Ships and Modules [original thread]
Which should I fit on my blasterax? - You will miss 100% of the shots you do not take.
- by Cyrus XII - at 2004.11.16 01:36:00
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17. LiF Boosters vs. 10MN mwd - in Ships and Modules [original thread]
Which should I fit on my blasterax? - You will miss 100% of the shots you do not take.
- by Cyrus XII - at 2004.11.16 01:36:00
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